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Lost 5 PSO battle cards at E3
By Rich_T |

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Sonic team have either lost or had stolen from their stand at E3 5 prototype cards for the PSO card battle system, and want them back if they are found ( you would have thought they would have made backups, but then again)
This message is on the sonic team PSO site:
We hate to tell you this but, unfortunately, we have been missing 5 prototype character models of "PSO CARD BATTLE" during E-3 days at Nintendo booth. These are just pre-production samples, and we were using them for our game development of "PSO CARD BATTLE".
Now this is causing us the serious trouble for our game development, so we would really appreciate if you can let us know any information about this.
We are hoping that those models will come back to us in the near future.
Thank you very much for your kindness in advance.
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SWG - Friday FAQ
By Revolution |

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Today at the official SWG site the weekly FAQ addition was made, but this time they added quite a bit.
FAQ Updates - May 31, 2002
4.32 What is the Image Designer profession?
The Image Designer profession combines skills from the body customization and tailoring disciplines. A player in this profession can modify the way other players look as well as create clothing.
4.33 What is the Squad Leader profession?
This profession combines skills from the leadership and combat disciplines. A player in this profession provides combat and movement bonuses to anyone that is grouped with them.
10.20 In player-run towns and cities, will we be able to move buildings to make room for new structures?
The mayor of a player town or city will have the power to make room for new structures.
4.34 If I decide to "sell back" a skill, will I have to earn back the XP to purchase a new skill?
Yes, you do have to earn the XP for the new skill. |
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DirectX 9.0 is in Beta
By Revolution |

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In news that will excite PC gamers all over the world DirectX 9.0 has entered beta. DirectX 9.0 offers these new features. With the final release being in the autumn of the year.
- High-level shader language library that supports patch meshes and traditional polygonal meshes
- Improved real-time animation capabilities that allow separate animations on the same mesh to be blended
- Enhanced low-level graphics programmability with new programmable vertex and pixel shader 2.0 models in the Direct3D® API
- Full integration, including debugging, of new programmable shader models with the Microsoft Visual Studio® .NET development system
- Enhanced DirectShow® video rendering hardware acceleration
- A new version of DirectMusic® Producer, enabling support for DirectMusic enhancements such as low-latency playback
- New wizards for creating DirectX Media Objects (DMOs) for audio effects and DirectMusic tools for MIDI processing
- Improved DirectPlay® performance for multiplayer games
- Availability of DirectPlay for Pocket PC 2002
"DirectX 9.0 offers unparalleled advances in graphics technology," said Ted Hase, director of Windows® Third-Party Gaming and Entertainment at Microsoft. "Microsoft always has been a pioneer in the development of best-of-breed technologies and tools that facilitate the development of great gaming content. Developers will discover that the new capabilities built into DirectX 9.0 make it significantly easier to create content that demonstrates richness, robustness and totally immersive depth." |
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PSO GC News FIVE NEW LEVES!!!!!!
By shade |

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Sonic Team director Yuji Naka has confirmed that the GameCube version of Phantasy Star Online will boast a number of added features. Aside from the previously announced graphical overhaul and four-player mode, the game will also include added 'super-weapon' upgrades. Moreover, the GameCube version will feature as many as five added levels including SeaShore, Jungle, and VR Spaceship, amongst others. As previously reported, Sega plans to release a playable trial version of Phantasy Star Online for the GameCube beginning May 31 in Japan. The demo version will feature multiplayer and online compatible modes, however, it won't support single player off-line quests. |
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CUR's First Competition
By Revolution |

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We are going to be giving away a copy of the FF'-esque Shadow Hearts for the PS2. All you need to do is answer a very simple question, Go here for full details. |
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SWG Section Update
By Revolution |

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Today I have been working on the media part of the SWG section. I have added 32 pieces of concept art, and 5 pieces of hi-res character models. I have got 8 MB of pictures that I have still to compress and upload [which is 69 images]. Some of you might be aware that I started a MMORPG comparison on the TK Boards, well that will also be added soon, along with all the SWG FAQs and all 6 of the dev chats. In a smaller note I have rearranged the E3 videos so that they are now in order.
In other news ArticZero, leader of TK, has announced that he has purchased the domain and server for the Mega Clans site , expect an announcement at CUR when the site is live. In the mean time you can go to Mega Clans and keep hitting refresh til it goes live . |
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MiB update
By Dirty12 |

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Format: Playstation2
Genre: 3rd Person Action Adventure
Age rating: 11+
Players: Single Player
Release date: 19th July 2002
RRP: £39.99 (subject to change)
Overview
A prison hulk carrying the most dangerous alien gangs in the galaxy crashes into the Earth. The gangs escape, so it's up to the MIB to round them up or melt 'em down. But things are never as easy as they sound…
Men in Black 2™ : Alien Escape is a 3rd person view action shooting game liberally infused with the movie's humour.
The themes of speed, urgency, action and excitement are the central gameplay experience, with a smattering of tension-building slower-paced action for variety.
The emphasis is always firmly on shooting action, not puzzle-solving.
Features
Men in Black humour captured in-game provides players a hilarious gameplay experience;
Play either agent Jay or Kay with different gameplay outcomes based on each character;
Weapons and Aliens from the MIB universe allow players to immerse themselves in the world of MIB
Atmospheric effects, sounds and signature Melbourne House graphics allow the game to conjure up different player emotions (fear, anxiety, surprise) |
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European Release dates for GC and GBA
By shade |

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At E3 some release dates where confirmed for Gamecube and Game Boy Advance.
GameCube
September
Resident Evil (Capcom)
The Sum of All Fears (Ubi Soft)
Time Splitters 2 (Eidos)
The Last Ninja (Studio 3)
Turok Evolution (Acclaim)
Die Hard Vendetta (Vivendi Universal)
October
Super Mario Sunshine (Nintendo)
Eternal Darkness (Nintedo)
November
Star Fox Adventures (Nintendo)
Tony Hawk's Pro Skater 4 (Activision)
Dave Mirra Freestyle BMX 3 (Activision)
Rayman 3 (Ubi Soft)
December
Metroid Prime (Nintendo)
Ghost Recon (Ubi Soft)
Game Boy Advance
September
Disney's Magical Quest starring Mickey and Minnie (Nintendo)
The Last Ninja (Studio 3)
The Sum of All Fears (Ubi Soft)
Medal of Honour (Electronic Arts)
October
Mortal Combat Deadly Alliance (Midway)
Rayman 3 Advance (Ubi Soft)
November
Tony Hawk's Pro Skater 4 (Activision)
Tomb Raider Lara Croft The Prophecy (Ubi Soft/Eidos)
December
Yoshi's Island Super Mario Advance 3 (Nintendo)
Mega Man Zero (Capcom)
Super Ghouls 'n' Ghosts (Capcom)
Grand Theft Auto 3 (Take Two)
Lord of the Rings: Fellowship of the Rings (Vivendi Universal)
There are a few games missing amost noticibily Kameo and PSO for Gamecube. PSO was confirmed by Infograms for a october release, lets hope it hasn't been delayed til next year. |
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SWG E3 Movies
By Revolution |

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As I promised here are some new SWG movies. The movies are courtesy of SWG Stratics and ae of SWG at the recent games expo in LA, E3. Due to SOE's policy of appointment only to view the game, many people missed out on a chance to view one the most eagerly awaited games. Although they are not of very high quality they are still worth the download and showcase some of the games many features. And a thanks go out to dave for uploading them.
Cantina | Character Creation | City | Combat | Jabba the Hutt | Playerhousing | Theed

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Welcome to the New Look CUR
By Revolution |

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Welcome to the new look CUR, this unless it proves very popular is only a stop gap layout until the summer. When I will be getting the site professionally redesigned and it will look the best that it ever has. In the mean time enjoy the site. I am planning on adding lots of new features big and small. Including lots of FFXI, PSO and SWG information there will also be some minor additions such as random banners. |
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